ShaderIntroduction
How to submit a shader
Welcome to the new Ogre Wiki!
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
If you haven't done so already, be sure to visit the Wiki Portal to read about how the wiki works. Especially the Ogre Wiki Overview page.
This is a collection of shaders compatible with Ogre, that you can use or modify to fit your needs.
If you want to learn how to create your own shaders, you can read these pages:
- On Ogre wiki : about HLSL shaders , about CG shaders, how to check CG programs for errors, and the Ogre manual
pages.
- Cg in two pages (PDF doc
)
- and wikipedia
If you want to add a shader in this collection, please follow theses rules:
- add a Description section where you describe the effect of your shader, eventually with a small screenshot, and eventually the credits if you get it from internet.
- add an Usage section, where you describe how to implement your shader (including the custom parameters).
- add the Vertex program and Fragment program files.
- add the material files.
- add all necessary pictures files.
Contributors to this page: jacmoe
and
OgreWikiBot
.
Page last modified on Saturday 02 of January, 2010 07:17:21 UTC by jacmoe
.
The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.
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