Articles And Sources         External resources on general topics such as 3D math, physics libraries, Animation, Artificial Intelligence, Games, Network, Shaders, Sound, Terrain, Texture, etc.
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Articles And Sources

Collection of links to various sites.

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External Resources

External resources on general topics such as 3D math, physics libraries, Animation, Artificial Intelligence, Games, Network, Shaders, Sound, Terrain, Texture, etc.

OGRE

Other Languages

The main OGRE site and this Wiki are English only for simplicity, but there are several translation sites around the web:

External Tutorials

3D Math

Animation

Artificial Intelligence

SDKs

General and Specific Architecture Articles

General Architectures

PathFinding

Group AI

Tactic

Steering

Rule-Based System (RBS)

Neural Networks (NN)

Fuzzy logic (FL)

  • aiGuru.com(external link)
  • bayesian systems... somewhere on generation 5 site.
  • Hybrid Fuzzy A*(external link) - Using Fuzzy Logic with A* Path finding (handy for fast vehicles that also need to steer)

Finite State Machine (FSM)

Decision Tree (DT)

Emotion

Lag

Expert Systems

Learning Systems

Blogs

C++ / STL

Introduction / Help

User Misconception of C++/STL

Performance

Design patterns

Games

Game Developer Sites

Hardware

Ati (papers, tools, source)(external link) (MUST READ)
Nvidia (papers, tools, source)(external link) (MUST READ)

Game/3D Conferences

Siggraph Conference

Game developers Conference

MainStream

Game Design Patterns

Game Development

Publisher-Developer relation

Network

Articles

SDKs

Physics

Articles

SDKs

Shaders

Sound

  • Thief paper on sound and AI.
  • OpenAL(external link) - 3D Audio

Terrain

Texture

Vegetation

Articles

SDKs

Visibility

Debugging


Alias: ArticlesAndSources


Contributors to this page: jacmoe60863 points  and OgreWikiBot .
Page last modified on Monday 04 of January, 2010 00:37:49 GMT by jacmoe60863 points .


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