DCC Tutorials        
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Artist & Content Creation Tutorials
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These tutorials are for the 3D Artist in all of us. Here you can learn how to create levels, models, and textures for your games. Look at the Assembling a production pipeline page to learn about DCC tools and exporters, or DCC Resources for external links.

Modeling
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Tutorials on a wide variety of topics about 3D modeling: exporting content to OGRE, animating, texturing, etc.


Animation
Materials and Shaders
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Tutorials about OGRE materials and OGRE compatible shaders.

  • Materials: Glass, Steel, Bump map, etc .material examples.
  • Faking HDR: How to achieve HDR on non-HDR-capable hardware.
Textures
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Creating textures.

World design
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These tutorials cover specific aspects on the art of creating virtual worlds: terrain generation, skyboxes, level design, etc.


Level Design
Fonts
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Tutorials on texture-based fonts used in OGRE.

  • Outlined Fonts: How to create nice outlined fonts for use with Ogre
  • Image Based Fonts?: How to use image based fonts in OGRE - uncomplete

Alias: DCC_Tutorials


Contributors to this page: sbn251 points  , JustBoo and Jacmoe180265 points  .
Page last modified on Monday 11 of April, 2011 12:53:49 UTC by sbn251 points .


The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.