OGRE Libraries        
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This section is for libraries that specifically support OGRE and are actively developed by OGRE community members.
Please move inactive projects to the Inactive Projects page.


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CEGUI(external link)
Crazy Eddie's GUI System is a cross platform free library providing windowing and widgets. (MIT license)


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MyGUI
Fast and simple GUI. (MIT license)


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OIS(external link)
a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Support already included in Ogre. How to use it. (Zlib license)


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MOGRE
Managed OGRE is an advanced .NET wrapper for OGRE. The "glue" code between C++ and .NET is developed using C++/CLI, which offers great flexibility and low-level control. (LGPL license)


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OgreOggSound
wrapper for OpenAL. (MIT license)


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Open Game Engine(external link)
Combines the components used to make games. (LGPL or commercial license)

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Caelum
Creates nice-looking atmospheric effects such as sky colour, clouds and weather phenomena such as rain or snow. (LGPL license)


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Particle Universe plugin
Particle plugin with more features and possibilities than Ogres' built-in particle plugin. (commercial license)


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PagedGeometry Engine
Real-time rendering of vast, dense forests with trees, grass, etc. (Zlib license)


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Berkelium
Renders a Google Chrome browser inside Ogre. Supports flash. (BSD licence)


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OgreBullet
a wrapper for the Bullet Physics Engine. (MIT license)


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OgrePhysX(external link)
a wrapper for the PhysX Engine. (LGPL license)


Alias: OGRE_Libraries
Alias: Libs
Alias: Wrappers


Contributors to this page: bvanevery2666 points  , spacegaier6073 points  , OgreWikiBot54 points  and jacmoe180265 points  .
Page last modified on Friday 03 of May, 2013 19:14:46 UTC by bvanevery2666 points .


The content on this page is licensed under the terms of the Creative Commons Attribution-ShareAlike License.
As an exception, any source code contributed within the content is released into the Public Domain.