Python-Ogre        

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You can use all of OGRE's functionality using Python instead of C++. If you want to know why you would want to do that, read this.

IMPORTANT PyOgre and Python-Ogre have been discontinued. OGRE >= 1.10 provides Python bindings directly as a component. For Ogre 1.12, rather use
pip install ogre-python


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How to install and setup PyOgre (Deprecated)

These pages are no longer valid


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Using Python-Ogre

Learn how to use Python-Ogre. This includes tutorials and code snippets.

There are also many more examples in your C:\PythonOgre\demos folder.

Examples and Tutorials

These all need to be converted to Python-Ogre, although they still remain valid.

Code Snippets




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New to Python?

Want to use OGRE, but don't like wrestling with your programming language? Then Python is for you. These links will guide you towards becoming a Python master!

Python Tutorials

Free Python Books

Useful 3rd-party Python libraries

  • PyOde - ODE binding (Physics library)
  • ALPY - (exe) - Abstracted OpenAL binding (Sound library) (GPL)
  • PyOpenAL - (exe) - OpenAL Binding (LGPL)
  • PySonic - FMOD Binding (Sound/Music library) (Free for noncommercial use)
  • PyGame - Game engine that has an audio part you can combine with OGRE.
  • Python Imaging Library (PIL) - Adds image processing capabilities.
  • wxPython - A wxWidgets binding, useful for integrating PyOgre in an editor. (GUI toolkit)


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Digital Content Creation

Here are links to various useful pages about creating digital content, such as textures, levels, and models for PyOgre.

  • Tools - Modellers, exporters and OGRE add-on projects
  • Tutorials - Smaller guides working with modellers, 2D graphics programs, etc
  • External Resources - Links and books specifically about content creation

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About PyOgre

Here's a diagram that describes PyOgre and how works together with other components to form an application. In Linux, py2exe would be replaced by freeze. On Mac, use py2app.
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