Commercial
From Ogre Wiki
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Comersial plug-in providersThis page contains a list of people and companies who can provide useful plug-ins to Ogre-related projects, such as custom render plug-ins that uses hardware occlusion queries, and seamless mixing of in- and out door scene managers for fully dynamic and destructible levels. |
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3D Scene optimization
Lee Sandberg
Provide: An alternative render for Ogre, through a plug-in that enables simple to use hardware occlusion queries and early z out for Ogre. Lee also provides a scene manager plug-in that allows seamless mixing of in- and outdoor scene managers for fully dynamic destructable levels.
Contact: colorod(at)gmail.com
Resumé summary: Lee has worked as a technical artist lead and 3D programmer on Unreal 3 FPS MMOs and FPS MMO soccer games for international game companies. His has been developing these plug-ins and the low level hardware occlusion query support that comes with Ogre for a couple of years.

