Miyagi

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overview of controls
overview of controls

Miyagi stands for: Miyagi Is Yet Another Graphical user Interface

It is based on a ButtonGUI port created by smiley80 and can only be used by MOGRE (.NET), not by Ogre itself (C++) code.

Image:Forum icon question2.gif For bug reports or feature requests please use this forum thread. You can also find the changelog there.

Disclaimer: API changes in future releases may break your code.



Download: Miyagi 1.0 beta 4c (code, binary, sample application)

SVN: here

Contents

Controls

  • Button
  • CheckBox
  • DropDownList
  • DialogBox
  • Label
  • ListBox
  • Panel
  • ProgressBar (horizontal and vertical)
  • RadioButton
  • Slider (horizontal and vertical)
  • TextBox

Additional features

  • Import from / export to xml file
  • Easy to use
  • 3d elements
  • Scripting via Boo, C#, F#, JScript, Lua, Nemerle, IronPython and VB.Net.

Upcoming features

  • Rendering HTML pages (already in SVN)
  • Video/webcam playback (already in SVN)
  • Integration with Hikari
  • Shader support

See also

  • SetMousePosition - code snippet to sets mouse position on given coordinates (until embedded on main code)
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