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Scene building application for OGRE.
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Suite of tools customizable via plug-ins (material editor, mesh viewer, scene editor, etc).
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3D visualization tool that simulates the in-game environment.
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Mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog.
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Windows tool for graphical editing of Ogre .overlay files.
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OGRE editor for the dot scene format using wxWidgets.
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Particle Editor and plugin for Ogre.
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OGRE Viewer featuring mesh visualization, material selection, resource browsing, scene loading (DosScene, oFusion), etc.
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Mesh viewer featuring animation playback, material selection, etc.
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Scene editor for use with the OGRE engine.
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Tool for generation of unlimited types of trees just by editing various parameters.
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Particle Accelerator is a graphical tool for creating particle systems for OGRE.
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Real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle systems.
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A Windows-based GUI tool for viewing and tweaking OGRE meshes and materials..
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