OGRE Libraries

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OGRE Libraries

This section is for libraries devoted to specific OGRE CG topics, ready to use out of the box, developed by active OGRE community (Atmospheric Effects Rendering, Particle systems, COLLADA Support, Scene Managing, Organic Rendering, Shading, etc).

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OgreSpeedTree

Commercial library designed to make it ridiculously easy to get awesome looking trees created with SpeedTree tools running fast in your Ogre applications.

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Caelum

Creates nice-looking atmospheric effects such as sky colour, clouds and weather phenomena such as rain or snow.

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HDRlib

Library for HDR Rendering in OGRE.

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OGRE Collada Plugin

Load collada xml files (*.dae) into your Ogre application.

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Hydrax

Hydrax is an add-on for the OGRE Graphics Engine that wants to provide a easy-use library in order to render pretty water scenes.

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Particle Universe plugin

Particle plugin with more features and possibilities than Ogres' build-in particle plugin.

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PagedGeometry Engine

Real-time rendering of vast, dense forests with trees, grass, etc.

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Real-time Impostoring

OGRE implementation of dynamic impostoring + texture Packing.


GUI

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BetaGUI

BetaGUI is an incredibly small, very free to use, and incredibly unreadable piece of code that creates a fully working GUI system with no external libraries except for Ogre.

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ButtonGUI

Small GUI library.

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MyGUI

Fast and simple GUI.

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QuickGUI

QuickGUI is designed to be an easy to use, but efficient and powerful GUI library made specifically for Ogre3d.

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Hikari

Hikari is a small yet powerful library that makes it easy to use Flash content in Ogre3D.

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Navi

The question: wouldn't it be cool if you could make the GUI for your game with HTML?

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Berkelium

Renders a Google Chrome browser inside Ogre. Supports flash. BSD licence.

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