OgreArticles

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OGRE Articles

This whole page is for indepth articles utilizing Ogre and various libraries or concepts. External links and tutorials can be found on the External Resources page. Do look there, as you may find articles related to Ogre, but are maintained off site. For articles on Art and digital content see DCC Resources.


Contents


Animation

  • AnimationBlender - A class implemented to blend between two animations.
  • Morph animation - Explanation of how to actually get morphing to work in the engine.


Application Development


Application Design


Help

  • IrcLogBits - Various useful conversations and info on errors/compiling/anything interesting from #Ogre3d on irc.freenode.net


Input

  • Using SDL Input - A way to use the SDL library to handle user input to control your Ogre project. Bypassses the need for the Ogre input system and allows for joysticks and other input devices.


Networking

  • OpenTNL - OpenTNL Very Simple Interface


Performance


Physics


Scene Managers


Scripting


Sound


Terrain

Threading

  • Threading - Does Ogre support it? Do you need it?


Video

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