OgreDotNet
From Ogre Wiki
The development of OgreDotNet is nearly stopped.
Consider to use MOGRE instead if you need it for Windows only.
For Linux / Mac use OgreDotNet. Only this wrapper supports Mono.
OgreDotNet is a set of Binding and CIL Wrapper dlls for Ogre3D and related projects, targeting the .NET Framework or mono. Which means you can use all of OGRE's functionality with any of the .NET languages. This page contains information on how to set up OgreDotNet and tutorials on how to use it, as well as links to ways of getting content into OGRE. In short, a front page for OgreDotNet!
Update
OgreDotNet has a new host on code.google.com/p/ogredotnet.
It was compiled with Ogre 1.4.9. and works on Windows XP, Linux, OS X.
If you have questions ask in this thread or on IRC (freenode) #ogredotnet channel.
Learn about OgreDotNetGet a little introduction to OgreDotNet and learn how to download and install it.
OgreDotNet Differences - Describes differences in Ogre and OgreDotNet. OgreDotNet Requirements - Requirements for building OgreDotNet Getting OgreDotNet - How to get OgreDotNet. (Includes CVS instructions) Installing OgreDotNet - How to setup and install for Windows.
Intermediate TutorialsThese tutorials each cover a specific aspect of using Ogre. Note that these are kept as simple as possible. In some cases, good Object Oriented design is discarded for the sake of simplicity and clarity (though I will always try to point these design flaws out). From these tutorials you should try to learn what is being taught without becoming attached to the form in which it is presented.
OgreDotNet Intermediate Tutorial 1: Animation, Walking Between Points, and Basic Quaternions OgreDotNet Intermediate Tutorial 2: RaySceneQueries and Basic Mouse Usage OgreDotNet Intermediate Tutorial 3: Mouse Picking (3D Object Selection) and SceneQuery Masks OgreDotNet Intermediate Tutorial 4: Using multiple SceneManagers OgreDotNet Intermediate Tutorial 5: A "hello world" app (still using cfg dialog & resource scripts) OgreDotNet Intermediate Tutorial 6: Multiple Viewports using Multiple Cameras OgreDotNet Intermediate Tutorial 7: Hello World Part II. Explicit RenderSystem & resource configuration
LinksPlace all links - that could be usefull in use with OgreDotNET - here.
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Basic TutorialsLearn how to use OgreDotNet. This includes tutorials and code snippets.
Setting Up OgreDotNet in your project - How to set up OgreDotNet for use in your project.
OgreDotNet Basic Tutorial 1 - Basic Tutorial 1 (conversion of the C++ tutorial)
OgreDotNet Basic Tutorial 2 - Basic Tutorial 2 (conversion of the C++ tutorial)
OgreDotNet Basic Tutorial 3 - Basic Tutorial 3 (conversion of the C++ tutorial)
OgreDotNet Basic Tutorial 4 - Basic Tutorial 4 (conversion of the C++ tutorial)
Code SnippetsPlace links to wikipages here. These pages will include code that arn't really a tutorial, but could be handy for others. C# Snippets
Toolbox for OgreThis place will be used to place links to handy tools to use with Ogre. There will be a Commercial Toolbox (tools for buy) and a Free Toolbox (free tools)
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