RTT
From Ogre Wiki
RTT - In the context of Ogre, Render To Texture, a technique where the rendered pixels are blitted to a texture, instead of to the screen.
The otherwise most common usage of the acronym is Real-Time Tactics, a sub-genre of strategy games sibling to RTS (real-time strategy).
For the usage of this method in Ogre, have a look at the Intermediate Tutorial 7.

