Talk:Ogre Tutorials
From Ogre Wiki
Contents |
Tutorial Guidelines
Tutorial writing guidelines have been moved to the Ogre Wiki Handbook. Be sure to review them before writing a tutorial.
Tutorial Ideas
Add ideas for new tutorials here.
Basic Topics
- Implementing OIS (Make an actual tutorial for this... Cleaner than the article/howto)
Intermediate Topics
- Scripting with Lua (also see Scripting_with_LuaBind_in_Ogre)
- Scripting with Ruby
- Billboards and Imposters
- I second this. A tutorial on billboards, and billboard animations (== sprites in 3D) would be useful for many. Mikademus 15:06, 21 July 2008 (BST)
- Manual Objects & Vertex/Index Buffers
Advanced Topics
- Integrating Opcode for Collision Detection - build and demonstration of usage (might be better for ogrearticles)
- OgreNewt Integration
- Advanced Material Management (within ogre, not creating content)
- Creating a new SceneManager
Troubleshooting
Hi, i'd like to suggest to put a big Warning on the basic Tutorials saying that these wont work unmodified for the new Ogre 1.7 release. Or make some templates that say "tested with ogre v 1.X" Could have saved me tons of time. But maybe thats just me... Ulysses 14:22, 2 March 2010 (UTC)

