Bahamut
12-06-2006 10:12:08
to be exact, it's all about this note in the tutorial
the problem i've got with that is that in my OgreRoot.i doesn't exist anything like a _setCurrenSceneManager. not even without an %ignore. i got a line with _getCurrentSceneManager but i doubt that that's what i'm looking for. thw version i work with is 1.2 and the last time i've updated the wrapper was the first of june.
Note: At the time of writing this tutorial _setCurrentSceneManager is not available in OgreDotNet without making a small change to OgreRoot.i, reswigging and recompiling thankfully, this is a relatively painless process. just open OgreRoot.i & remove the line which says %ignore _setCurrentSceneManager, reswig and then recompile. I've asked Rastaman to make this change in the CVS source or to update this tutorial with a better (or the proper) way to do what that function does.
the problem i've got with that is that in my OgreRoot.i doesn't exist anything like a _setCurrenSceneManager. not even without an %ignore. i got a line with _getCurrentSceneManager but i doubt that that's what i'm looking for. thw version i work with is 1.2 and the last time i've updated the wrapper was the first of june.