Cyberdigitus
26-09-2005 09:18:40
Hi, i'm not very familiar with this project yet, but how far will this wrapping go?
Specifically, is or will it be possible to create a custom scenemanager in c# ?
Maleficus
26-09-2005 09:28:56
Hi, i'm not very familiar with this project yet, but how far will this wrapping go?
Specifically, is or will it be possible to create a custom scenemanager in c# ?
It's not possible at the moment I'm afraid. Swig lacks director support with c# for now. Basically, this means you could derive a class from SceneManager, but none of your overrides will be called.
Long term I intend to get around this by manually coding directors for certain, commonly overriden classes (SceneManager, Cegui's renderer, etc).
No ETA on that however.