Pixel and Vertex Shaders in OgreDotNet

Kodachi_Garou

28-08-2006 10:04:25

Has anyone tested these under the .NET framework? I'm running the simple examples from Ogre Wiki and everything just crashes with a "External component has thrown an exception." while loading resources.

Thanks for the attention,

P.S.: Actually while looking through the Ogre log I came upon the following error:

Error #: 8
Function: ResourceGroupManager::openResource
Description: Cannot locate resource pixel.cg in resource group General or any other group..
File: ..\src\OgreResourceGroupManager.cpp
Line: 583
Stack unwinding: <<beginning of stack>>

However, the file is in a directory which is properly registered for inclusion in resource group General. Any hints why Ogre fails to add it to the resource group?

Edit: My mistake... thought something was in a directory which was not. Sorry to trouble you