Kodachi_Garou
01-09-2006 11:11:15
Is it me or OgreDotNet is not wrapping up the concrete ParticleEmitter types like BoxEmitter and RingEmitter from Ogre3D? Has something been done about this in recent releases? Is there a way that I can add them myself? Even the ParticleEmitter class is not complete since it's lacking some general methods like SetParameter.
Thanks,
P.S.: I've realized that the RingEmitter class is not part of Ogre SDK but is in fact a member of the ParticleFX plugin. Is there a way that I can control the settings of this plugin from C#? Thanks again.
Thanks,
P.S.: I've realized that the RingEmitter class is not part of Ogre SDK but is in fact a member of the ParticleFX plugin. Is there a way that I can control the settings of this plugin from C#? Thanks again.