Rom
31-01-2006 16:44:36
Hi everybody,
I'm looking for a complete OgreDotNet scene, representing a real environment (I mean something you see everyday in real life). Here are some explanations :
With a school mate, we're working on the following project :
Interaction with a 3D scene using UPnP technology.
We're gonna submit our work at the "Laval virtual" event, in France, which is an international conference about Virtual Reality (http://www.laval-virtual.org/index.php?lang=en).
« This is important for me to be here. Laval Virtual brings an impressive number of researchers and virtual reality professionals. I have never seen as much of them at the same place at the same moment »
Professor Skip Rizzo, University of California
We didn't spend much time on making a nice 3D scene, and this is a (big) problem since we wanna add screenshots to our paper.
The perfect scene would be a living room, in which you might switch on/off a light. The scene must use OgreDotNet.
Of course, the name of the scene programmer would appear on the paper
Answer quickly if you're interested, the deadline for the paper is february 10th.
I'm looking for a complete OgreDotNet scene, representing a real environment (I mean something you see everyday in real life). Here are some explanations :
With a school mate, we're working on the following project :
Interaction with a 3D scene using UPnP technology.
We're gonna submit our work at the "Laval virtual" event, in France, which is an international conference about Virtual Reality (http://www.laval-virtual.org/index.php?lang=en).
« This is important for me to be here. Laval Virtual brings an impressive number of researchers and virtual reality professionals. I have never seen as much of them at the same place at the same moment »
Professor Skip Rizzo, University of California
We didn't spend much time on making a nice 3D scene, and this is a (big) problem since we wanna add screenshots to our paper.
The perfect scene would be a living room, in which you might switch on/off a light. The scene must use OgreDotNet.
Of course, the name of the scene programmer would appear on the paper

Answer quickly if you're interested, the deadline for the paper is february 10th.