Last night's commit break something?

Antiarc

31-01-2006 22:15:45

Attempting to compile OgreBindings produces the following:

------ Build started: Project: OgreBindings, Configuration: Debug Win32 ------

Performing Custom Build Step
Invoking Swig
c:\Ogre\Ogre\ogreaddons\ogredotnet\OgreNet>"C:\Ogre\Swig\swig.exe" -c++ -csharp -namespace OgreDotNet -I"C:\OgreSDK\include" OgreBindings.i
OgreBindings.i(34): Error: Unable to find 'new_std_map.i'
OgreBindings.i(92): Error: Unable to find 'OgreVertexBoneAssignment.i'
OgreBindings.i(93): Error: Unable to find 'OgreProgressiveMesh.i'
OgreBindings.i(185): Error: Unable to find 'OgreParticleIterator.i'
Project : error PRJ0019: A tool returned an error code from "Performing Custom Build Step"

Build log was saved at "file://c:\Ogre\Ogre\ogreaddons\ogredotnet\OgreNet\Debug\BuildLog.htm"
OgreBindings - 1 error(s), 0 warning(s)


---------------------- Done ----------------------

Build: 0 succeeded, 1 failed, 0 skipped


I did a check out last night, and it built fine, but I did notice a commit last night about 11 PM. Were some files inadvertently removed, or is there a procedure for fixing these problems?

rastaman

31-01-2006 23:44:42

hmm EagleEye for got to add some files.
now I'm getting Connection timed out when i try to add them :(
Ill keep trying.

EagleEye

01-02-2006 05:15:48

I'll try to add whatever is missing... I just did a commit of updated files.

GregH

01-02-2006 08:32:14

Hi Folks,

Judging by the reference to "VertexBoneAssignment" I figure Rastaman was true to his word about fixing the iterator I've been rambling on about in the GetAllAnimationStates thread.

You guys are great: I've paid folk good money and received crap service, and here you are, volunteering this brilliant stuff !!!

I honestly hope one day that I (and/or my Diploma students...all 45 of them) can give something back. At the moment all I can offer you is praise. Watch this space...

Cheers,

G.

Antiarc

01-02-2006 16:30:40

Wonderful! I just built it against the 1.06 SDK and things seem to be working. Thanks :)

mysticjovy

18-02-2006 03:40:48

how can i see especial add-ons :(

rastaman

18-02-2006 04:35:45

how can i see especial add-ons :(
you can get OgreDotNet from the ogreaddons directory in ogre cvs.
for instructions look here http://www.ogre3d.org/index.php?option=com_content&task=view&id=17&Itemid=70