OgreDotNet Docs

d3th_n1gG4

02-10-2005 02:23:32

Hi Guys, I know you are busy with the wrappers but are there any docs available yet as too how the namespaces are assembled (hope thats the right
turn of phrase)

I'm trying to find the ogredotnet equivalents of the RaySceneQuery as with my limited understanding of ogre at the moment I'm trying to get the terrain demo across to the .net platform and having no joy. I've noticed some things appear to have been moved but maybe I'm heading off in the wrong direction, so if I am rap me across the knuckles now...

Thanks in advance guys

Maleficus

02-10-2005 04:05:34

The namespaces are equvalent, with the exception of ogre's cegui renderer.

Ogre = OgreDotNet
CEGUI = CeguiDotNet
Ogre's Cegui rendering stuff = OgreDotNet.Cegui

Those are the only three namespaces, excepting of course Math3D.

So if you can't find it, it isn't implemented yet (as is the case with rayscenequery).

Those closest things to docs are the wiki, these forums, and the change log in the root ogredotnet folder. Eventually I'd like to get some xml documentation goodness happening thanks to nDoc, but that's a very, very long term goal.

d3th_n1gG4

02-10-2005 08:29:09

Thanks a million, that points me in the direction that i need to look then.

Hmm now to figure out the inner workings of swig and get that stuff done myself. If i get it right I'll send you the files ;)