nolver
23-02-2006 18:53:13
How to do Render to Texture?
I've trying the classic way, but found that
returns a ResourcePrt, and I cannot cast it to MaterialPtr, to create the texture stage and so on...
and how can I setup the RenderTargetListener??
I've trying the classic way, but found that
OgreDotNet.MaterialManager.GetSingleton().create()
returns a ResourcePrt, and I cannot cast it to MaterialPtr, to create the texture stage and so on...
and how can I setup the RenderTargetListener??