vinvin
10-03-2007 00:03:36
Hi !
I'm not able to get the Demo applications working on linux, with svn Eihort version.
When I launch Basic for example, I get a window with Ogre logo, and a label "Select Renderer" and three buttons "Select One", "Cancel", and "Accept". When I click on "Select One", application quits with error:
Error: Shell widget menu has zero width and/or height
When I click on Accept, nothing happens, and "Cancel" exits.
And it's the same for the first three Demos.
On the other side, I'm porting a game using OgreAl to linux, it's not working either, but there is something more useful I guess:
Likely as is no sound card were detected. The segfault happens on createSound on the sound manager.
For information the sound was working when OpenAL was used in the game before it was recently remplaced by OgreAl.
Do you have any idea why all this is not working ?
I'm not able to get the Demo applications working on linux, with svn Eihort version.
When I launch Basic for example, I get a window with Ogre logo, and a label "Select Renderer" and three buttons "Select One", "Cancel", and "Accept". When I click on "Select One", application quits with error:
Error: Shell widget menu has zero width and/or height
When I click on Accept, nothing happens, and "Cancel" exits.
And it's the same for the first three Demos.
On the other side, I'm porting a game using OgreAl to linux, it's not working either, but there is something more useful I guess:
*-*-* OgreAL Initialization
MovableObjectFactory for type 'OgreAL_Sound' registered.
MovableObjectFactory for type 'OgreAL_Listener' registered.
*-*-* Creating OpenAL
OpenAL Devices:
Choosing:
Supported Formats
-----------------
Segmentation fault
Likely as is no sound card were detected. The segfault happens on createSound on the sound manager.
For information the sound was working when OpenAL was used in the game before it was recently remplaced by OgreAl.
Do you have any idea why all this is not working ?