kampfgnu
24-03-2007 22:36:50
hi everone!
i'm currently working on a gameproject with 2 friends for university.
right now at the very beginning...
i successfully set up ogreAL and played around with it a little.
as i'm very interested in creating cool soundeffects and musicstuff, with is
very important in a game i think, i would really like to add effects and filters like reverb, distortion or phaser (e.g. if you are standing in a church, reverb would help being authentic).
now i would like to know, if there is the possibility to do so.
is there a way to filter sounds in an easy way?
how can i resolve that "problem"?
i'm not a hardcore programmer, so i'm really very happy to use ogreAL.
it's really easy and cool! grats!
please help me out
greetz, kampfgnu
i'm currently working on a gameproject with 2 friends for university.
right now at the very beginning...
i successfully set up ogreAL and played around with it a little.
as i'm very interested in creating cool soundeffects and musicstuff, with is
very important in a game i think, i would really like to add effects and filters like reverb, distortion or phaser (e.g. if you are standing in a church, reverb would help being authentic).
now i would like to know, if there is the possibility to do so.
is there a way to filter sounds in an easy way?
how can i resolve that "problem"?
i'm not a hardcore programmer, so i'm really very happy to use ogreAL.
it's really easy and cool! grats!
please help me out
greetz, kampfgnu