No sound in game and LNK2019 Errors

Black'Tea

13-05-2007 11:14:36

Hello :)

First, thanks for this amazing OpenAlwrapper.
Now, let´s come to my 2 problems. I´ve tried to setup this wrapper but I missed. First, I added a few lines to my project and compiled it.

OgreAL::Sound *sound = SoundManager->createSound("Roar", "roar.wav", true);
Node->attachObject(sound);
sound->play();

No errors, no linkerproblems, but there is no sound in the game :(

I´ve also tried this code:
OgreAL::Sound *bgSound = SoundManager->createSoundStream("ZeroFactor", "Zero Factor - Untitled.ogg", true);
bgSound->setGain(0.5);
bgSound->setRelativeToListener(true);
Node->attachObject(bgSound);
bgSound->play();


Now there are following LNK2019 mistakes:
error LNK2019: unresolved external symbol ""__declspec(dllimport) public: void __thiscall OgreAL::Sound::setRelativeToListener(bool)" (__imp_?setRelativeToListener@Sound@OgreAL@@QAEX_N@Z)" in function ""public: bool __thiscall UMEdit::insertObject(class CEGUI::EventArgs const &)" (?insertObject@UMEdit@@QAE_NABVEventArgs@CEGUI@@@Z)".
error LNK2019: unresolved external symbol ""__declspec(dllimport) public: void __thiscall OgreAL::Sound::setGain(float)" (__imp_?setGain@Sound@OgreAL@@QAEXM@Z)" in function ""public: bool __thiscall UMEdit::insertObject(class CEGUI::EventArgs const &)" (?insertObject@UMEdit@@QAE_NABVEventArgs@CEGUI@@@Z)".


I think, that there is something wrong with the linker path, but I don´t know what it could be.

libs:
D:\programming\OgreAL\lib\Release
D:\programming\OpenAL 1.1 SDK\libs\Win32
D:\programming\vorbis\lib
D:\programming\freealut_bin\lib

includes:
D:\programming\OgreAL\include
D:\programming\OpenAL 1.1 SDK\include
D:\programming\vorbis\include
D:\programming\freealut_bin\include
D:\programming\ogg\include\

I´ve added ALUT_BIN OGRE_SRC and OPENAL_SDK to the systemvariables.

Don´t know where the mistake is. Please help.

Btw. sorry for my bad english

CaseyB

13-05-2007 19:32:35

I take it you're using Visual Studio? Have you added OgreAL.lib to the Linker Inputs in the project Properties?

Black'Tea

15-05-2007 18:19:13

I take it you're using Visual Studio? Have you added OgreAL.lib to the Linker Inputs in the project Properties?

Yes I´m using Visual Studio. I had forgotten to add OgreAL.lib, thanks :)

Now, there is no linking error, but the application shut down, when I insert the node with the sound. And there is no OgreAL-log, isn´t it?
I hope you can help me without any message.

CaseyB

15-05-2007 21:15:06

And there is no OgreAL-logNope, I just log to Ogre's log, so if you look in there you should see some information. Can you post it up here so I can take a look?

Black'Tea

16-05-2007 13:44:16

And there is no OgreAL-logNope, I just log to Ogre's log, so if you look in there you should see some information.

Sorry, but there is no ogre.log. Don´t know why my application doesn´t create one. There ist just a ogre.graphics.log (and NxOgre.physics.log and CEGUI.log, but this is non relevant I think) and this log ends without any exception message.
Btw, OpenGL doesn´t work with my OS. Don´t know why. I´m not sure if it is relevant, but I though, that I should say it.

CaseyB

16-05-2007 18:19:29

Even without errors there is some information on the log that may be helpful. Can you post it up anyway?

Black'Tea

16-05-2007 20:13:37

ogregraphics.log

14:35:19: Creating resource group General
14:35:19: Creating resource group Internal
14:35:19: Creating resource group Autodetect
14:35:19: SceneManagerFactory for type 'DefaultSceneManager' registered.
14:35:19: Registering ResourceManager for type Material
14:35:19: Registering ResourceManager for type Mesh
14:35:19: Registering ResourceManager for type Skeleton
14:35:19: MovableObjectFactory for type 'ParticleSystem' registered.
14:35:19: OverlayElementFactory for type Panel registered.
14:35:19: OverlayElementFactory for type BorderPanel registered.
14:35:19: OverlayElementFactory for type TextArea registered.
14:35:19: Registering ResourceManager for type Font
14:35:19: ArchiveFactory for archive type FileSystem registered.
14:35:19: ArchiveFactory for archive type Zip registered.
14:35:20: FreeImage version: 3.9.2
14:35:20: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
14:35:20: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
14:35:20: DDS codec registering
14:35:20: Registering ResourceManager for type HighLevelGpuProgram
14:35:20: Registering ResourceManager for type Compositor
14:35:20: MovableObjectFactory for type 'Entity' registered.
14:35:20: MovableObjectFactory for type 'Light' registered.
14:35:20: MovableObjectFactory for type 'BillboardSet' registered.
14:35:20: MovableObjectFactory for type 'ManualObject' registered.
14:35:20: MovableObjectFactory for type 'BillboardChain' registered.
14:35:20: MovableObjectFactory for type 'RibbonTrail' registered.
14:35:20: *-*-* OGRE Initialising
14:35:20: *-*-* Version 1.4.0 (Eihort)
14:35:20: Loading library RenderSystem_Direct3D9
14:35:20: Installing plugin: D3D9 RenderSystem
14:35:20: D3D9 : Direct3D9 Rendering Subsystem created.
14:35:20: D3D9: Driver Detection Starts
14:35:20: D3D9: Driver Detection Ends
14:35:20: Plugin successfully installed
14:35:20: Loading library Plugin_ParticleFX
14:35:20: Installing plugin: ParticleFX
14:35:20: Particle Emitter Type 'Point' registered
14:35:20: Particle Emitter Type 'Box' registered
14:35:20: Particle Emitter Type 'Ellipsoid' registered
14:35:20: Particle Emitter Type 'Cylinder' registered
14:35:20: Particle Emitter Type 'Ring' registered
14:35:20: Particle Emitter Type 'HollowEllipsoid' registered
14:35:20: Particle Affector Type 'LinearForce' registered
14:35:20: Particle Affector Type 'ColourFader' registered
14:35:20: Particle Affector Type 'ColourFader2' registered
14:35:20: Particle Affector Type 'ColourImage' registered
14:35:20: Particle Affector Type 'ColourInterpolator' registered
14:35:20: Particle Affector Type 'Scaler' registered
14:35:20: Particle Affector Type 'Rotator' registered
14:35:20: Particle Affector Type 'DirectionRandomiser' registered
14:35:20: Particle Affector Type 'DeflectorPlane' registered
14:35:20: Plugin successfully installed
14:35:20: Loading library Plugin_CgProgramManager
14:35:20: Installing plugin: Cg Program Manager
14:35:20: Plugin successfully installed
14:35:20: D3D9 : RenderSystem Option: Full Screen = No
14:35:20: D3D9 : RenderSystem Option: VSync = No
14:35:20: D3D9 : RenderSystem Option: Video Mode = 1280 x 1024 @ 32-bit colour
14:35:20: Creating resource group Bootstrap
14:35:20: Added resource location 'Media/boot.zip' of type 'Zip' to resource group 'Bootstrap'
14:35:20: Added resource location 'Media/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/606/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/gui/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/fonts/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/PFX/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/meshes/' of type 'FileSystem' to resource group 'General'
14:35:20: Added resource location 'Media/tutorialmedia.zip' of type 'Zip' to resource group 'General'
14:35:20: Added resource location 'Media/bguires.zip' of type 'Zip' to resource group 'General'
14:35:20: CPU Identifier & Features
14:35:20: -------------------------
14:35:20: * CPU ID: AuthenticAMD: AMD Athlon(tm) XP 2600+
14:35:20: * SSE: yes
14:35:20: * SSE2: no
14:35:20: * SSE3: no
14:35:20: * MMX: yes
14:35:20: * MMXEXT: yes
14:35:20: * 3DNOW: yes
14:35:20: * 3DNOWEXT: yes
14:35:20: * CMOV: yes
14:35:20: * TSC: yes
14:35:20: * FPU: yes
14:35:20: * PRO: yes
14:35:20: * HT: no
14:35:20: -------------------------
14:35:20: D3D9 : Subsystem Initialising
14:35:21: D3D9RenderSystem::createRenderWindow "NxOgre: Unleashed Magic - The Battle for nothing without any sense...", 1280x1024 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false
14:35:21: D3D9 : Created D3D9 Rendering Window 'NxOgre: Unleashed Magic - The Battle for nothing without any sense...' : 1264x988, 32bpp
14:35:21: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
14:35:21: Registering ResourceManager for type Texture
14:35:21: Registering ResourceManager for type GpuProgram
14:35:21: RenderSystem capabilities
14:35:21: -------------------------
14:35:21: * Hardware generation of mipmaps: yes
14:35:21: * Texture blending: yes
14:35:21: * Anisotropic texture filtering: yes
14:35:21: * Dot product texture operation: yes
14:35:21: * Cube mapping: yes
14:35:21: * Hardware stencil buffer: yes
14:35:21: - Stencil depth: 8
14:35:21: - Two sided stencil support: yes
14:35:21: - Wrap stencil values: yes
14:35:21: * Hardware vertex / index buffers: yes
14:35:21: * Vertex programs: yes
14:35:21: - Max vertex program version: vs_3_0
14:35:21: * Fragment programs: yes
14:35:21: - Max fragment program version: ps_3_0
14:35:21: * Texture Compression: yes
14:35:21: - DXT: yes
14:35:21: - VTC: no
14:35:21: * Scissor Rectangle: yes
14:35:21: * Hardware Occlusion Query: yes
14:35:21: * User clip planes: yes
14:35:21: * VET_UBYTE4 vertex element type: yes
14:35:21: * Infinite far plane projection: yes
14:35:21: * Hardware render-to-texture: yes
14:35:21: * Floating point textures: yes
14:35:21: * Non-power-of-two textures: yes (limited)
14:35:21: * Volume textures: yes
14:35:21: * Multiple Render Targets: 4
14:35:21: * Point Sprites: yes
14:35:21: * Extended point parameters: yes
14:35:21: * Max Point Size: 256
14:35:21: * Vertex texture fetch: no
14:35:21: ***************************************
14:35:21: *** D3D9 : Subsystem Initialised OK ***
14:35:21: ***************************************
14:35:21: ResourceBackgroundQueue - threading disabled
14:35:21: Particle Renderer Type 'billboard' registered
14:35:21: Creating viewport on target 'NxOgre: Unleashed Magic - The Battle for nothing without any sense...', rendering from camera 'MainCamera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
14:35:21: Viewport for camera 'MainCamera', actual dimensions L: 0 T: 0 W: 1264 H: 988
14:35:21: Parsing scripts for resource group Autodetect
14:35:21: Finished parsing scripts for resource group Autodetect
14:35:21: Parsing scripts for resource group Bootstrap
14:35:21: Parsing script gui.material
14:35:21: Parsing script instructions.material
14:35:21: Parsing script nx.bodyguide.material
14:35:21: Parsing script boot.material
14:35:21: Parsing script Ogre.fontdef
14:35:21: Finished parsing scripts for resource group Bootstrap
14:35:21: Parsing scripts for resource group General
14:35:21: Parsing script cloth.material
14:35:21: Parsing script co1.material
14:35:21: Parsing script construct.material
14:35:21: Parsing script editor.material.material
14:35:21: Parsing script nxbgui.material
14:35:21: Parsing script ribbon.material
14:35:21: Parsing script transparent.1m.material
14:35:21: Parsing script Crosshair.material
14:35:21: Parsing script edlift.material
14:35:21: Parsing script edliftarea.material
14:35:21: Parsing script Kiste.material
14:35:21: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightDiffuse does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 875)
14:35:21: Error in material Floor_t at line 39 of Kiste.material: Invalid param_named_auto attribute - Parameter called lightDiffuse does not exist.
14:35:21: Error in material Floor_t at line 62 of Kiste.material: Invalid vertex_program_ref entry - vertex program Examples/OffsetMappingVP has not been defined.
14:35:21: Error in material Floor_t at line 70 of Kiste.material: Invalid fragment_program_ref entry - fragment program Examples/OffsetMappingPS has not been defined.
14:35:21: Parsing script Korona.material
14:35:21: Parsing script OffsetMapping.material
14:35:21: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Examples/OffsetMappingVP: CG ERROR : The compile returned an error.
(48) : warning C7011: implicit cast from "float4" to "float3"
(130) : warning C7011: implicit cast from "float4" to "float3"
(174) : warning C7011: implicit cast from "float4" to "float3"
(215) : warning C7011: implicit cast from "float4" to "float3"
(219) : warning C7011: implicit cast from "float4" to "float3"
(223) : warning C7011: implicit cast from "float4" to "float3"
(0) : error C3001: no program defined
in CgProgram::loadFromSource at ..\src\OgreCgProgramManagerDll.cpp (line 66)
14:35:21: High-level program Examples/OffsetMappingVP encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Examples/OffsetMappingFP: CG ERROR : The compile returned an error.
(48) : warning C7011: implicit cast from "float4" to "float3"
(130) : warning C7011: implicit cast from "float4" to "float3"
(174) : warning C7011: implicit cast from "float4" to "float3"
(215) : warning C7011: implicit cast from "float4" to "float3"
(219) : warning C7011: implicit cast from "float4" to "float3"
(223) : warning C7011: implicit cast from "float4" to "float3"
(0) : error C3001: no program defined
in CgProgram::loadFromSource at ..\src\OgreCgProgramManagerDll.cpp (line 66)
14:35:21: High-level program Examples/OffsetMappingFP encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(2:InvalidParametersException): This params object is not based on a program with named parameters. in GpuProgramParameters::getConstantDefinitionIterator at ..\src\OgreGpuProgram.cpp (line 855)
14:35:21: Error in material Material_#35/Brickm at line 90 of OffsetMapping.material: Invalid param_named_auto attribute - This params object is not based on a program with named parameters.
14:35:21: Parsing script Testdungeon.material
14:35:21: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightDiffuse does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 875)
14:35:21: Error in material Material_#35/Muddy1 at line 21 of Testdungeon.material: Invalid param_named_auto attribute - Parameter called lightDiffuse does not exist.
14:35:21: OGRE EXCEPTION(2:InvalidParametersException): This params object is not based on a program with named parameters. in GpuProgramParameters::getConstantDefinitionIterator at ..\src\OgreGpuProgram.cpp (line 855)
14:35:21: Error in material Material_#35/Muddy1 at line 54 of Testdungeon.material: Invalid param_named_auto attribute - This params object is not based on a program with named parameters.
14:35:21: OGRE EXCEPTION(2:InvalidParametersException): This params object is not based on a program with named parameters. in GpuProgramParameters::getConstantDefinitionIterator at ..\src\OgreGpuProgram.cpp (line 855)
14:35:21: Error in material Material_#35/rockwall at line 165 of Testdungeon.material: Invalid param_named_auto attribute - This params object is not based on a program with named parameters.
14:35:21: Parsing script Testdungeon2.material
14:35:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Example_Basic.cg in resource group General or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 602)
14:35:21: High-level program Ogre/BasicVertexPrograms/AmbientOneTexture encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Example_BumpMapping.cg in resource group General or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 602)
14:35:21: High-level program Examples/BumpMapVP encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Example_BumpMapping.cg in resource group General or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 602)
14:35:21: High-level program Examples/BumpMapFP encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Example_BumpMapping.cg in resource group General or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 602)
14:35:21: High-level program Examples/BumpMapVPShadowRcv encountered an error during loading and is thus not supported.
14:35:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Example_BumpMapping.cg in resource group General or any other group. in ResourceGroupManager::openResource at ..\src\OgreResourceGroupManager.cpp (line 602)
14:35:21: High-level program Examples/BumpMapFPShadowRcv encountered an error during loading and is thus not supported.
14:35:22: Error at line 200 of Testdungeon2.material: Unrecognised command: /*vertex_program
14:35:22: Error at line 201 of Testdungeon2.material: Unrecognised command: {
14:35:22: Error at line 202 of Testdungeon2.material: Unrecognised command: source
14:35:22: Error at line 204 of Testdungeon2.material: Unrecognised command: default_params
14:35:22: Error at line 205 of Testdungeon2.material: Unrecognised command: {
14:35:22: Error at line 206 of Testdungeon2.material: Unrecognised command: param_named_auto
14:35:22: Error at line 207 of Testdungeon2.material: Unrecognised command: param_named_auto
14:35:22: Error at line 208 of Testdungeon2.material: Unrecognised command: param_named_auto
14:35:22: Error at line 210 of Testdungeon2.material: Unexpected terminating brace.
14:35:22: Error at line 212 of Testdungeon2.material: Unrecognised command: entry_point
14:35:22: Error at line 213 of Testdungeon2.material: Unrecognised command: profiles
14:35:22: Error at line 214 of Testdungeon2.material: Unexpected terminating brace.
14:35:22: Error at line 233 of Testdungeon2.material: Invalid custom program parameter entry; there must be a parameter name and at least one value.
14:35:22: Error at line 238 of Testdungeon2.material: Invalid custom program parameter entry; there must be a parameter name and at least one value.
14:35:22: Error at line 242 of Testdungeon2.material: Error in program SteepParallax_Frag parameter vertex_program is not valid.
14:35:22: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightDiffuse does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 875)
14:35:22: Error at line 242 of Testdungeon2.material: Invalid param_named_auto attribute - Parameter called lightDiffuse does not exist.
14:35:22: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightSpecular does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 875)
14:35:22: Error at line 242 of Testdungeon2.material: Invalid param_named_auto attribute - Parameter called lightSpecular does not exist.
14:35:22: OGRE EXCEPTION(2:InvalidParametersException): Parameter called scaleBias does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\src\OgreGpuProgram.cpp (line 875)
14:35:22: Error at line 242 of Testdungeon2.material: Invalid param_named attribute - Parameter called scaleBias does not exist.
14:35:22: Parsing script Menuwall.material
14:35:22: Parsing script Fireball.material
14:35:22: Parsing script particles.material
14:35:22: Parsing script UM_Fackel1.material
14:35:22: Parsing script UM_Objects_Vase1.material
14:35:22: Parsing script UM_Objects_Vase1_kollisionsmodell.material
14:35:22: Parsing script UM_Pfeil.material
14:35:22: Parsing script vasendeckel.material
14:35:22: Parsing script nx.floor.material
14:35:22: Parsing script nx.floor2.material
14:35:22: Parsing script nx.particles.material
14:35:22: Parsing script 312.material
14:35:22: Parsing script 313.material
14:35:22: Parsing script arrows.material
14:35:22: Parsing script chair.material
14:35:22: Parsing script int.material
14:35:22: Parsing script nx.interior1.material
14:35:22: Parsing script nx.stairs.material
14:35:22: Parsing script set.material
14:35:22: Parsing script nx.shapes.material
14:35:22: Parsing script bgui.material
14:35:22: Parsing script sample.fontdef
14:35:22: Parsing script nx.particles.particle
14:35:22: Parsing script Test123.particle
14:35:22: Parsing script Areaspell.particle
14:35:22: Parsing script Crosshair.overlay
14:35:22: D3D9 : ***** Dimensions altered by the render system
14:35:22: D3D9 : ***** Source image dimensions : 50x50
14:35:22: D3D9 : ***** Texture dimensions : 64x64
14:35:22: Texture: Crosshair_50px_01.png: Loading 1 faces(PF_A8R8G8B8,50x50x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
14:35:22: Finished parsing scripts for resource group General
14:35:22: Parsing scripts for resource group Internal
14:35:22: Finished parsing scripts for resource group Internal
14:35:22: Texture: any.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
14:35:22: Texture: gui_loading_notice.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
14:35:22: *** Initializing OIS ***
14:35:22: Font nxogrefontusing texture size 512x256
14:35:22: Info: Freetype returned null for character 160 in font nxogrefont
14:35:22: Texture: nxogrefontTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
14:35:22: Mesh: Loading nx.bodyguide.mesh.
14:35:22: WARNING: nx.bodyguide.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
14:35:22: Texture: bodyguide1m.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
14:35:22: Registering ResourceManager for type NxSCM
14:35:22: Mesh: Loading Testdungeon2.mesh.
14:35:22: 5
14:35:23: Texture: rockwall_NH.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
14:35:23: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
14:35:23: Mesh: Loading new_cube.1m.mesh.
14:35:24: Compiling Spell Script: Media/Spells/Fireball.spell
14:35:24: UMSpellParser: Reading new Spell (Fireball)
14:35:24: UMSpellParser: Read Type:Projectile
14:35:24: UMSpellParser: Read Velocity:60
14:35:24: UMSpellParser: Read Damage:80
14:35:24: UMSpellParser: Read MaxRange:1000
14:35:24: UMSpellParser: Read ExplosionRange:15
14:35:24: UMSpellParser: Read ExplosionForce:5000
14:35:24: UMSpellParser: Read Weight:25
14:35:24: UMSpellParser: Read ProjectileMesh:fireball.50cm.mesh
14:35:24: UMSpellParser: Read MeshIsVisible:1
14:35:24: UMSpellParser: Read Effect_Init:feuerballprototyp4
14:35:24: UMSpellParser: Read Effect_Cast:feuerballprototyp4
14:35:24: UMSpellParser: Read Effect_Collide:Feuerball_Explosion
14:35:24: UMSpellParser: Read Ani_Cast:Shoot_Shoulder
14:35:24: UMSpellParser: Read Sound_Cast:Feuerball_Cast.wav
14:35:24: UMSpellParser: Inserted Spell (Fireball)
14:35:24: Compiling Spell Script: Media/Spells/IceCube.spell
14:35:24: UMSpellParser: Reading new Spell (IceCube)
14:35:24: UMSpellParser: Read Velocity:100
14:35:24: UMSpellParser: Read Damage:80
14:35:24: UMSpellParser: Read MaxRange:1000
14:35:24: UMSpellParser: Read ExplosionRange:5
14:35:24: UMSpellParser: Read Weight:25
14:35:24: UMSpellParser: Read Effect_Init:feuerballprototyp4
14:35:24: UMSpellParser: Read Effect_Cast:feuerballprototyp4
14:35:24: UMSpellParser: Read Effect_Collide:Feuerball_Explosion
14:35:24: UMSpellParser: Read Ani_Cast:Shoot_Shoulder
14:35:24: UMSpellParser: Read Sound_Cast:Feuerball_Cast.wav
14:35:24: UMSpellParser: Inserted Spell (IceCube)
14:35:24: Compiling Spell Script: Media/Spells/Areaspell.spell
14:35:24: UMSpellParser: Reading new Spell (Areaspell)
14:35:24: UMSpellParser: Read Type:Projectile
14:35:24: UMSpellParser: Read Velocity:60
14:35:24: UMSpellParser: Read Damage:80
14:35:24: UMSpellParser: Read MaxRange:1000
14:35:24: UMSpellParser: Read ExplosionRange:15
14:35:24: UMSpellParser: Read ExplosionForce:5000
14:35:24: UMSpellParser: Read Weight:25
14:35:24: UMSpellParser: Read ProjectileMesh:fireball.50cm.mesh
14:35:24: UMSpellParser: Read MeshIsVisible:1
14:35:24: UMSpellParser: Read Effect_Init:Areaspell_part1
14:35:24: UMSpellParser: Read Effect_Cast:Areaspell_part1
14:35:24: UMSpellParser: Read Effect_Collide:Areaspell_part2
14:35:24: UMSpellParser: Read Ani_Cast:Shoot_Shoulder
14:35:24: UMSpellParser: Read Sound_Cast:Feuerball_Cast.wav
14:35:24: UMSpellParser: Inserted Spell (Areaspell)


There are a few errors, but not relevant, I think. Without the ogreAlcode it works fine. Strange error.

CaseyB

17-05-2007 04:54:44

I've seen something like this before, have you tried updating your sound drivers?