tarake
06-03-2008 02:24:15
I use OgreAL::Sound attach with all of my unit and play, stop when unit change its action.
When I reduce times to call OgreAL::Sound.play() it error occur less frequent.
When error like Call Stack in this picture
http://www.temppic.com/img.php?06-03-2008:1204769730_0.77601100.png
Thanks
When I reduce times to call OgreAL::Sound.play() it error occur less frequent.
When error like Call Stack in this picture
http://www.temppic.com/img.php?06-03-2008:1204769730_0.77601100.png
Thanks