Kreso
25-07-2008 23:57:23
I have many audio files (hundreds) and I would like to preload them (all or at least a portion of them) in memory. However, when I create an OgreAL::Sound it also creates an audio source, and the hardware seems to limit the number of sources to a few dozen.
in plain openAL, as far as I recall, you could have an infinite number of 'buffers' and a few sources;
So, can I have many buffers in OgreAL but only a few sources?
in plain openAL, as far as I recall, you could have an infinite number of 'buffers' and a few sources;
So, can I have many buffers in OgreAL but only a few sources?