What is the best way to create static level geometry?

Dutchy

18-05-2009 12:37:45

Hi,

What would be the best or recommended way to create static level collisions with bullet?
- Is the bsp format recommended. (bit old and not well supported anymore, but still used in a lot of projects)
- Or create it with the collada technique. (Dont know a lot of this format, but maybe it is a good alternative since bullet supports it)
- Or all convex shapes which I should manage myself.

I want to create medium size indoor levels and small/medium size outside levels, I am not planning to use heightmaps in my game.

Any recommendations? :) Many thanks.