OgreBullet compiling - duplicity problem

falcco

21-05-2010 19:44:26

I tried to integrate source files from ogreBullet to my project but there are some problems with duplicity during compilation.


ld: duplicate symbol OgreBulletCollisions::CollisionsWorld::setDebugDrawer(OgreBulletCollisions::DebugDrawer*)in /Users/falcco/Ogre3D/Projects/MyOgreBullet/build/MyOgreBullet.build/Simulator - Debug-iphonesimulator/MyOgreBullet.build/Objects-normal/i386/OgreBulletCollisionsWorld.o and /Users/falcco/Ogre3D/Projects/MyOgreBullet/build/MyOgreBullet.build/Simulator - Debug-iphonesimulator/MyOgreBullet.build/Objects-normal/i386/OgreBulletBollisionsWorld.o
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 failed with exit code 1


And then I found setDebugDrawer method in OgreBulletCollisionsWorld.cpp and in OgreBulletBollisionsWorld.cpp and they are very simillar. Do I need OgreBulletBollisionsWorld.cpp class?

Fish

22-05-2010 23:44:24

"OgreBulletBollisionsWorld.cpp"? lol. No, you don't need to compile that. I'll make sure it gets removed from the svn.

-Fish

falcco

23-05-2010 11:48:04

Perfect, thx :)