omek
22-06-2010 09:42:51
Hi,
1) I'm using ogre bullet and made some changes to the code, to allow different Ogre/Bullet scale and to allow offset between the Graphic Mesh to the Rigid Body.
I would like to submit my changes back if anyone is interested.
Can anyone tell me how to do it?
2) I still have a bug which I think is not related to the changes I made.
If I turn the debug shapes on and off few times with a call to setShowDebugShapes. some times the debug shapes stop showing and even if I call :
setShowDebugShapes(false);
setShowDebugShapes(true);
afterward, they are not rendered.
Has anybody has any idea why this happen?
Thanks
Omek
1) I'm using ogre bullet and made some changes to the code, to allow different Ogre/Bullet scale and to allow offset between the Graphic Mesh to the Rigid Body.
I would like to submit my changes back if anyone is interested.
Can anyone tell me how to do it?
2) I still have a bug which I think is not related to the changes I made.
If I turn the debug shapes on and off few times with a call to setShowDebugShapes. some times the debug shapes stop showing and even if I call :
setShowDebugShapes(false);
setShowDebugShapes(true);
afterward, they are not rendered.
Has anybody has any idea why this happen?
Thanks
Omek