Ogre...Demo not a valid win32 application

JayAr

07-10-2010 12:27:35

Hi,

I am trying to get the OgreBulletDynamicsDemo.exe working to check out the demos and get more into Bullet.

I am using
Windows 7
Bullet 2.76
Ogre 1.71
Visual C++ 2008

Everything compiled fine (although I had to do some work with the libs and Paths). I can start the demos for Bullet itself. Ogre Bullet is actually working, i also managed to implement a OgreBullet tutorial into my project where I can throw objects with collision.

However, despite everything working and compiling I can't start the OgreBulletDynamicsDemo.exe or OgreBulletDynamicsDemo_d.exe because it says:
"OgreBulletDynamicsDemo.exe is not a valid win32 application"

I found this post: viewtopic.php?f=12&t=13322
where someone has the same problem but there was no real solution, he said he got it working with VC 2010. Doenst it work with VC 2008?

I downloaded the binaries of OgreBulletDemos.exe and I can start those, but it only includes the Primitives, Trimesh and Vehicle Demo. It doesnt include Constraints, Ragdoll and Terrain Demo. Also there are some graphics bugs.

So if I cant get those demos working could someone at least tell me what they are doing? I couldnt find any videos showing those demos.

Fish

07-10-2010 13:33:32

It should work with Visual C++ 2008. I build with Visual C++ 2005 and it works fine here. There could be something funny with the project settings. Compare *all* of the project settings to a known functional project like the Ogre Demo App.

- Fish

fruki

14-11-2010 21:34:47

I'm exactly as the OP:

Windows 7
Bullet 2.76
Ogre 1.71
Visual C++ 2008

"OgreBulletDynamicsDemo.exe is not a valid win32 application"

cooldude

16-12-2010 08:47:37

I'm exactly as the OP:

Windows 7
Bullet 2.76
Ogre 1.71
Visual C++ 2008

"OgreBulletDynamicsDemo.exe is not a valid win32 application"


What is the solution guys??

I cannot see anything in the Windows event log also...how can we solve it??