Slayer86
17-06-2011 18:49:26
Hi all!
I'm trying to use ogreBullet on iPhone/iPad, but I've a little trouble.
The OgreBullet application, that is just a stupid demo with two entity can't run on physical device because the memory allocated is too much! I've on simulatore more than 200mb of memory occupated by physics engine (without bullet application si under 10mb)
Where can I adjust the memory management for mobile devices???
I'm trying to use ogreBullet on iPhone/iPad, but I've a little trouble.
The OgreBullet application, that is just a stupid demo with two entity can't run on physical device because the memory allocated is too much! I've on simulatore more than 200mb of memory occupated by physics engine (without bullet application si under 10mb)
Where can I adjust the memory management for mobile devices???