arborist
27-06-2011 21:43:40
Hello,
I'm doing this on a Fedora 15 Linux system with Ogre3d from the official repository which is version 1.7. I tried both using the bullet library from the repositories and compiling OgreBullet form the svn and also manually compiling bullet and OgreBullet from svn.
The problem is that I try to get a simple test application with OgreBullet up running. It compiles without error using this command:
However, when I try start the resulting binary I get:
I've found that someone else on this forum had this problem before (http://www.ogre3d.org/addonforums/viewtopic.php?f=12&t=13119), but the solution he suggested appears to be to just include and link against bullet which I'm already doing.
So, any help is really appreciated.
Thanks in advance!
I'm doing this on a Fedora 15 Linux system with Ogre3d from the official repository which is version 1.7. I tried both using the bullet library from the repositories and compiling OgreBullet form the svn and also manually compiling bullet and OgreBullet from svn.
The problem is that I try to get a simple test application with OgreBullet up running. It compiles without error using this command:
g++ TutorialApplication.cpp BaseApplication.cpp -I /usr/include/OGRE/ -I /usr/include/OIS/ -I /usr/local/include/OgreBullet/Collisions/ -I /usr/local/include/OgreBullet/Dynamics/ -I /usr/local/include/bullet/ -lOgreMain -lOIS -lBulletDynamics -lBulletCollision -lOgreBulletCol -lOgreBulletDyn -lConvexDecomposition -o ogreapp
However, when I try start the resulting binary I get:
./ogreapp
./ogreapp: error while loading shared libraries: libOgreBulletCol.so.0: cannot open shared object file: No such file or directory
I've found that someone else on this forum had this problem before (http://www.ogre3d.org/addonforums/viewtopic.php?f=12&t=13119), but the solution he suggested appears to be to just include and link against bullet which I'm already doing.
So, any help is really appreciated.
Thanks in advance!