bullet .net

smirnof.pl

31-10-2007 23:21:09

Hello!
I want to use bullet (OgreBullet) in my simple game. Although I want to write object editor to my game in c# so I need dotNet binding of bullet. And there is my questions: is something like bullet .net exist? Before I wrote there I asked google however I didn't find anyting interesting. Could you help me?

thanks in advance,
smirnof

HiddenBek

01-11-2007 00:46:52

I don't believe there is a .NET binding, but there is port to C#. This is found under Extras/BulletX in the main bullet distribution. The web page for the port is http://www.codeplex.com/xnadevru/Wiki/V ... %20Library if you need more info.

Unfortunately, this probably won't help you much. The port isn't going to work with OgreBullet, and even getting it to cooperate with MOGRE (or whatever you're using) would be a fair amount of work. MOGRE does have a wrapper for OgreNewt, so that might be worth a look if you're comfortable using proprietary software.

Personally, I haven't had to deal with physics much in my editor. Other than mouse picking it runs the same as it does in game.

Meharin

23-11-2010 17:17:36

This is an ancient thread but I thought I'd update it in case people like me find it:

There now appears to be a C# binding for Bullet here, with a version that supports MOgre!
https://code.google.com/p/bulletsharp/