Help with error LNK2001: unresolved external symbol

kingpinzs2

28-04-2008 12:24:16

I try to compile the latest svn for ogre bullet but I get the fallowing errors.

1>OgreBulletCollisions.lib(OgreBulletCollisionsMeshToShapeConverter.obj) : error LNK2001: unresolved external symbol "public: __thiscall OgreBulletCollisions::CapsuleCollisionShape::CapsuleCollisionShape(float,float,class Ogre::Vector3 const &)" (??0CapsuleCollisionShape@OgreBulletCollisions@@QAE@MMABVVector3@Ogre@@@Z)
1>OgreBulletCollisions.lib(OgreBulletCollisionsWorld.obj) : error LNK2001: unresolved external symbol "public: static void __cdecl btGImpactCollisionAlgorithm::registerAlgorithm(class btCollisionDispatcher *)" (?registerAlgorithm@btGImpactCollisionAlgorithm@@SAXPAVbtCollisionDispatcher@@@Z)
1>..\..\bin\Release/OgreBulletDynamicsDemo.exe : fatal error LNK1120: 2 unresolved externals


How do I fix these?

pepel

25-05-2008 15:45:05

The Second one seems that you are missing the GIMPACT library from bullet... no idea regarding the other one..
regards,

siddhant

31-05-2008 17:26:22

hope this helps

http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=7340