Liens
04-11-2008 01:21:06
I just started this thread in the Bullet Physics forums
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2796&p=11133#p11133
So I think that means ogrebullet no longer needs libGIMPACT.lib, I couldn't find an include for it, inside the OgreBullet_Dynamics_Demos_SDK but it was asking for it specifically when I was trying to build.
On a side note, I can't seem to get the Ogrebullet demo.exe to run, it brings up an alert box which says:
Edit:
Hm seems Ogrebullet doesn't support bullet 2.72+ yet, right? Still this may be a handy thing to remember when it gets up that far.
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2796&p=11133#p11133
So I think that means ogrebullet no longer needs libGIMPACT.lib, I couldn't find an include for it, inside the OgreBullet_Dynamics_Demos_SDK but it was asking for it specifically when I was trying to build.
On a side note, I can't seem to get the Ogrebullet demo.exe to run, it brings up an alert box which says:
OGRE EXCEPTION(5:ItemIdentityException): Unable to locate vertex program called Ogre/BasicVertexPrograms/AmbientOneTexture. in GpuProgramUsage::setProgramName at e:\ogre_1.6\ogre_1.6_source\ogre\ogremain\src\ogregpuprogramusage.cpp (line 61)Edit:
Hm seems Ogrebullet doesn't support bullet 2.72+ yet, right? Still this may be a handy thing to remember when it gets up that far.