Missing Files


29-01-2008 19:16:29

Hello, I am somewhat of a noob so please excuse my...well noobness.

I dl'ed ogre and got all of ogre running fine and dandy, and I have the most up to date version of quickGUI (using svn). When I compile I don't get any errors, but it does say:

mingw32-g++.exe: obj\Debug\src\QuickGUIListItem.o: No such file or directory
mingw32-g++.exe: obj\Debug\src\QuickGUIMenu.o: No such file or directory
mingw32-g++.exe: obj\Debug\src\QuickGUIMenuList.o: No such file or directory
mingw32-g++.exe: obj\Debug\src\QuickGUITrackBar.o: No such file or directory

And then when I try to compile and run the quickGUI demo I get too many errors to really put up. I'm assuming that it's because I'm missing those files listed above (but again I'm a noob that knows nothing).

Any ideas and help is greatly appreciated! Thanks!


29-01-2008 20:02:02

Those files are no longer used, interesting that you get errors with them.

If you could post a few errors that might shed some light. I use Visual Studio, so I'm not very helpful when it comes to building QuickGUI on other platforms/IDEs, but others might know something. What IDE are you using? Code Blocks?


31-01-2008 19:01:29

Yea, I'm using codeblocks

Here are the errors I'm getting when I compile quickGuiDemo:
(And since I couldn't copy and paste from the window here's a picture of the errors -_-)


31-01-2008 19:48:25

I haven't built QuickGUI using mingw32 in a while myself, but you might try installing the windows version of cmake. http://www.cmake.org and try building it that way. The CMakelists.txt files are setup for building on Win32 as well as Linux, it's just not as well tested.

Another option you might try is importing the quickgui VC++ project into codeblocks.

Or you can modify the codeblocks project to reflect the changes in files.

Hope this helps.


05-02-2008 17:45:17

I tried running it in VS and everything is working fine now. Thanks for the help guys!