Hi all,
I'm trying to integrate PagedGeometry with Sinbad's new terrain component but my trees and grass are not rendered. Does the new terrain component support PagedGeometry?
Regards,
CG
You may be the first one to try it out. Technically, PG shouldn't care if you have terrain at all. It only needs a function to call to get some height at different locations.
The first thing I would check is that setHeightFunction() is being called and verify that the function being passed in is returning correct values.
-Fish
Thanks Fish, I got confused with the TERRAIN_WORLD_SIZE and TERRAIN_SIZE, I set the boundary of the TreeLoader to 513 by 513 instead of 12000 by 12000. After plugging in the correct number (12000), my trees are standing tall
By the way, any idea what is the difference between TERRAIN_SIZE and TERRAIN_WORLD_SIZE?
Regards,
CG