Lod distance by entity ?


25-05-2010 19:35:47

In my Forest, i wish that smalls object i will put on the ground (as leaves, smalls rocks, and mushrooms) will disappear faster than Big trees or others gigantic objects witch are more int the field of view

But hopelessly i've not found how to do that, it seems that it is a global parameter

Any idea for saving the environment ?


25-05-2010 22:15:21

You can create a new instance of Forests::PagedGeometry() for each different element (leaves, mushrooms, rocks).

- Fish


30-05-2010 15:18:49

Thanks !
It work !