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Jules Robichaud Gagnon

19-11-2007 14:32:09

Hi JohnJ,

I wonder if you have a mailing list for the paged geometry.

I am interested to subscribe to such thing because i am eager to any update to this project. :oops:

I realized i was looking at the forum regularly for version update. :lol:

JohnJ

19-11-2007 22:11:12

There's no mailing list currently, and honestly I wouldn't even know how to set one up if I wanted to. Usually I don't subscribe to mailing lists myself because forums work just fine for me - I usually check the forums when I check my e-mails, but I guess a mailing list could work for PagedGeometry.

I realized i was looking at the forum regularly for version update. :lol:
Is there any particular feature that you are looking for? (I ask because I can implement important features ASAP and upload to CVS if you need/want :) )

The most frequent updates will probably be bug fixes, since I always try to fix them ASAP, but new feature releases will probably be much less frequent. Unlike when I was first developing this library, PagedGeometry already meets my own game's needs 150%. Recently I've been focusing on getting PagedGeometry 1.0 released and stable with my spare time, so I've had almost no time to work on my own game for several months now. New features will definitely be coming, but since I'm hoping to get some more work done on my game, they will probably be a bit slower than usual (bug fixes won't be any slower though - bug fixes are always top priority).

Sometimes I wish there were 2 or 3 of me. Then I could do everything I wanted to do at once :)

kungfoomasta

19-11-2007 22:13:51

Sometimes I wish there were 2 or 3 of me. Then I could do everything I wanted to do at once

Definately know how you feel! Although I wish we had 36 hour days.. or maybe a time chamber like in DragonBall Z. :lol:

Jules Robichaud Gagnon

19-11-2007 22:19:46

"A terrain lightmapper that bakes tree shadows into the terrain" :oops:

This is the one that makes me foam the most, really.

JohnJ

20-11-2007 01:28:01

Yeah that feature will definitely be handy, although it's one I haven't really decided when I'll be able to implement, or even how I'll implement it :). I'll try to schedule it for a not-too-distant release :)