Marc
02-12-2007 21:35:05
Hi !
I read through the tutorials and looked at the example code and it looks really impressive.
All examples/tutorials are written for Y up. Is this done to be in line with the main ogre examples or is there some technical limitation that prevents PagedGeometry from being used in a Z up world? E.g. the pages, are they always aligned in the xz plane or can they be aligned to xy? What about those Loaders that take a function for calculating the 3rd coordinate? Does that only work for Y? I guess this could be addressed by writing my own Loader though. But the page aligning is something I can't get from the doc. Are there other things to be concidered using PagedGeometry in a Z up scene?
Best regards
Marc
I read through the tutorials and looked at the example code and it looks really impressive.
All examples/tutorials are written for Y up. Is this done to be in line with the main ogre examples or is there some technical limitation that prevents PagedGeometry from being used in a Z up world? E.g. the pages, are they always aligned in the xz plane or can they be aligned to xy? What about those Loaders that take a function for calculating the 3rd coordinate? Does that only work for Y? I guess this could be addressed by writing my own Loader though. But the page aligning is something I can't get from the doc. Are there other things to be concidered using PagedGeometry in a Z up scene?
Best regards
Marc