How to add Grass Area dynamically ?


14-01-2009 11:16:42

I want to add grass dynamic, but the Grass only can added by density map,
so ,if i want to add a new area in real time, i should generate a new density map in real time,

Is there any way ?


19-01-2009 18:45:02

Take a look at PropertyMaps.h, and specifically the documentation for DensityMap::getPixelBox(). All you need to know should be described in detail there (also in the manual).