Scaling Splatted Textures


15-05-2008 12:54:09


ETM is running great, apart from one problem. The textures I have splatted are far too large on the terrain, as my terrain is 1.5km*1.5km.

What is the best way of scaling the splatted textures down?


15-05-2008 13:02:05

Modify the scaling factor in the shaders. If you're using the ETM sample shaders, then you'll find them in ETShader.program (I think). You're looking for splatScaleX and splatScaleZ, these factors determine how often the splatting textures will be repeated on your terrain. The higher the values, the smaller the texture looks on your terrain.


18-05-2008 09:06:47

Thanks :D