MyGui: /svnroot/my-gui/tags/MyGUI3.0 the latest version (2982)
Please have a check with it... thanks...
Well, and where should we look at? Does it give any more info about leak. What Demo/Tool you tested?
1. Create a project with Ogreappwizards_1.7.X;
mPlatform = new MyGUI::OgrePlatform();
mGUI = new MyGUI::Gui();
void MyGuiUT::destroyScene( void )
mGUI = NULL;
mPlatform = NULL;
3. In the main.cpp :
#define BOOST_TEST_MODULE MyTest
BOOST_AUTO_TEST_CASE( my_test )
catch( Ogre::Exception& e )
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
std::cerr << "An exception has occured: " <<
e.getFullDescription().c_str() << std::endl;
4. Run in debug mode, after exit the App, you can see some memory leak detected showing in the console...
I got the latest code in tags\MyGUI3.0 and have a test, it seems that this bug has been solved !!!
In the log of the svn3592 & 3593 said that "fix memory leaks" !