Mouse Cursor Lag


30-08-2010 13:42:52

Hi guys

Not sure if this has been discussed before, I couldn't find anything here.

Basically, the speed of an "ingame" cursor/pointer is dependent on the frame rate. So if you are getting a low frame rate, the mouse will move really slowly, and if you are using the last sent mouse coords for the input position, you don't get accurate input.

Is there any way around this, or do I have to revert to loading a Windows custom cursor?

31-08-2010 09:14:55

using W32 input