just compiled trunk version of LayoutEditor with OpenGLRenderer and static linkage.
When i run it, everything looks fine, but i cannot see any widget that i create. When i hit the Test button, they appears, but while in edit mode they are totally transparent. All i can see is a green rectangle on its perimeter.
Anything i do is wrong?
Hmm, looks like we have bug related to OIS input. I'm trying to figure what's wrong.
You can use win32 input - it works fine and it doesn't capture mouse inside window. To use it set MYGUI_SAMPLES_INPUT to 2.
P.S. Is it Ok that you have Russian interface? If you know Russian better than English use Russian forum
Thanks. And glew.c reqiures GLEW_STATIC definition to compile and link proprly, otherwise it generates alot of inconsistant dll linkage warnings.
There are alose two things.
Release configuration references on debug version of freetype lib - freetype2311_D.lib.
And freetype2311_D.lib is compiled with dynamic CRT run time library. This makes hard to run LayoutEditor on systems without installed VS2005. Builded app requires debug version of VC2005 runtime dll.
Probably you built only debug version of freetype. And CMake use libraries that it can find.