Resize cursor (pointer)


03-10-2016 13:23:35

Hi, I have the option to start my game in different resolutions.

Having the cursor in fixed size makes it seem too small or too big (when resolution is too big or too small respectively).

Is it possible to resize the cursor size on-the-fly? Or at least, on application start?!

Many thanks in advance.


04-10-2016 10:18:11

You can have several pre-made pointers and select those by calling PointerManager::setDefaultPointer(const std::string& _value)
But you can't resize it on the fly.