stalker87
27-09-2008 00:56:03
Hi all! ( i love MyGUI )
Are there any method to take control of the AutoGenerated SceneManager in a RenderBox ? I think it could be helpful to modify the scene in most cases.
Another question... Why in this code
you check if mUserViewport is false ?
And last but not least: Is there a method to create background transparency in RenderBox providing my custom rendertarget ?
Are there any method to take control of the AutoGenerated SceneManager in a RenderBox ? I think it could be helpful to modify the scene in most cases.
Another question... Why in this code
void RenderBox::setBackgroungColour(const Ogre::ColourValue & _colour)
{
if (false == mUserViewport){
mBackgroungColour = _colour;
Ogre::Viewport *v = mTexture->getViewport(0);
v->setBackgroundColour(mBackgroungColour);
}
}
you check if mUserViewport is false ?
And last but not least: Is there a method to create background transparency in RenderBox providing my custom rendertarget ?