andrewfenn
05-04-2009 14:42:56
Thanks for answering all my questions so far. If you don't mind I have more.
Using the console demo, say for example I have the following functions, "cl_showfps", "cl_maxfps", "cl_quit".
I want to be able to type "cl_" in my combo box and have the list show with the above items however still have the cursor at the position it was while typing (no auto complete).
This is similar to how the console in a steam game is and I would like something similar however I can't think of a way of doing it without changing code in MyGUI because I need access to showList(), hideList() and a way to ignore ComboBox::onKeyButtonPressed in MyGUI?
Edit: Here's a video I found for example purposes. The console is 30 seconds into the video. http://www.youtube.com/watch?v=wKg4SqCGSZg
Using the console demo, say for example I have the following functions, "cl_showfps", "cl_maxfps", "cl_quit".
I want to be able to type "cl_" in my combo box and have the list show with the above items however still have the cursor at the position it was while typing (no auto complete).
This is similar to how the console in a steam game is and I would like something similar however I can't think of a way of doing it without changing code in MyGUI because I need access to showList(), hideList() and a way to ignore ComboBox::onKeyButtonPressed in MyGUI?
Edit: Here's a video I found for example purposes. The console is 30 seconds into the video. http://www.youtube.com/watch?v=wKg4SqCGSZg