OpenGL Issue

Miliardo

28-09-2008 23:03:23

First, I have to say thanks to Kreso, for your work.

Previous version from pjcast works correctly with DirectX on my system(with a Mobility Radeon X1600). But his version always show strange colors when working with OpenGL Display Subsystem.

The new version of this plugin show the correct color even with OpenGL Subsystem.
That's great, but, the TexBlit time for OpenGL Driver is terrible. It always costs over 100ms ,while it only costs about 2ms under DirectX.

And, such a situlation is never happened on pjcast's version.
I currently using Windows Vista, with Catalyst 8.8.

Kreso

29-09-2008 09:41:59

hmm, opengl works fine for me. will look into it.

can you provide more details on your pc configuration?

Miliardo

29-09-2008 11:55:13

hmm, opengl works fine for me. will look into it.

can you provide more details on your pc configuration?


It's a laptop.

CPU: Intel Core Duo T7200
RAM: 2G
Video: ATI Mobility Radeon X1600 with 256M VRAM
OS: Windows Vista SP1
Driver: Catalyst 8.9(Updated today)

After updated to 8.9, the time of TexBlit reduced to about 40ms.
But it's still too slow.

Kreso

29-09-2008 11:56:16

have you tried on windowsXP?

Miliardo

18-10-2008 13:14:53

Sorry for being late.

After all I changed my environment to the Windows XP.
Now the OS is Windows XP Service Pack 3, and the display driver is Catalyst 8.9.

It still costs about 40-50ms per frame under OpenGL, and most of the time is still used on TexBlit.
The framerate is about 20fps.