Escorter
27-04-2006 23:14:57
Hi!
I want to make huge urban environment in my game (like in Vice City). And I want to mix cityscapes with landscapes. Is it possible with PLSM2? Can it handle modelled environment, or it's designed for terrain only? And does the occlusion culling works with the modelled environment?
I want to make huge urban environment in my game (like in Vice City). And I want to mix cityscapes with landscapes. Is it possible with PLSM2? Can it handle modelled environment, or it's designed for terrain only? And does the occlusion culling works with the modelled environment?